![]() If this property is set to Neutral then the language used for the text conversion will be the current language of the user, defined in his/her Windows language properties. A specific Language option in the "About" properties of the applications allows you to select the language of your application. About This Software Game and software creation has never been easier or quicker than with Clickteam Fusion 2.5 Discover the tool used by so many multimedia professionals, game creators, and creative people from all walks of life. For this conversion Clickteam Fusion 2.5 needs to know the language of the non-Unicode text. Clickteam Fusion 2.5 Developer Upgrade 299.99 See All. The Games Factory 2, demo and free edition do not support extensions, and some are exclusive to the Developer versions or certain runtimes only. ![]() For those non-Unicode extensions, Clickteam Fusion 2.5 converts Unicode text to non-Unicode characters when it calls their functions and reciprocally converts non-Unicode text to Unicode characters when it retrieves text. Extensions are compatible with both Standard and Developer editions of Multimedia Fusion 2 and Clickteam Fusion 2.5, and will appear in the Create new object dialog once installed. When an extension has been converted to Unicode, you do not need to do anything, it should be able to display or process any character.Īlthough some of the 3rd party objects have been converted to Unicode, most of them still work with non-Unicode characters. In my laptop, Clickteam Fusion Developer 2.5 (stand alone Clickteam Fusion Developer 2.5) and second Clickteam Fusion Developer 2.5 Steam Version install when I go to update Clickteam Fusion Developer 2.5 (stand alone Clickteam Fusion Developer 2.5) then I found following message https. Unicode extensions are stored in a Unicode sub-folder of the Extensions and Data\Runtime folders of Clickteam Fusion 2.5. ![]() The Clickteam objects have been converted to Unicode, except for the ActiveX and Formatted Text objects. ![]()
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